Prototype Project Work
Prototype Project Work

I'd like to share some prototype work I did for the project on UE4 that was canceled.
It's a level blockout (with an art pass in some locations) which I created for highlighting fps pve core mechanics, narrative elements and overall game style.
It was designed around a story about demon sabotage in the city and players were supposed to fight back and chase the demon boss through different environments till they reach the climactic main square encounter.

More artwork